using UnityEngine;
using UnityEngine.UI;

namespace Kayac.HyperCasual
{
	public class WebglCpiTestKit : MonoBehaviour
	{
		[SerializeField]
		private float _engagementEventInterval;

		[SerializeField]
		[Space(13f)]
		[Header("for debug")]
		private Button _debugLevelStartButton;

		[SerializeField]
		private Button _debugLevelEndButton;

		[SerializeField]
		private Button _debugLevelLoopButton;

		[SerializeField]
		private Button _debugEngagementButton;

		private BrowserAnalyticsWrapper _browserAnalyticsWrapper;

		private float _time;

		private int _lastUpdateFrame;

		private void Awake()
		{
		}

		private void Update()
		{
		}

		public void OnLevelStart()
		{
		}

		public void OnLevelEnd(bool justLooped = false)
		{
		}
	}
}
